Spin the wheel for a random letter A-Z. Draw one or many, drop the hard letters, filter vowels or consonants, and pick from six alphabets.
Separate with spaces or commas. Case does not matter.
Letters are drawn with the browser's pseudo-random number generator. That is fair for games, classrooms and draws, but it is not a cryptographic source — do not use it for passwords or keys.
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Press the button, the wheel turns, and you have a letter. That is the whole job. It is the tool for the paper-and-pencil game you might call Scattergories, Categories or Guggenheim - one letter, and everyone starts writing. You can also draw several letters at once for word games, take out the letters nobody wants to see come up, narrow the draw to vowels or consonants, and switch between six alphabets.
A random letter generator picks a letter from an alphabet with no human preference involved. This one applies a Fisher-Yates shuffle to the browser's pseudo-random number generator, so every letter in the pool you have chosen is equally likely to come up. That is more than enough randomness for a game, a classroom draw or a phonics exercise. It is not a cryptographic generator, so it should not be used for passwords or keys.
Chance of any one letter
One letter per round for Scattergories, Categories, Guggenheim or the version your family plays. Take out the hard letters first and the rounds stay fun.
Draw a letter and ask for its name, its sound and a word that starts with it. The colour coding separates vowels from consonants at a glance.
Narrow the draw to vowels or to consonants for targeted sound work, and tap a letter to hear it read aloud in the right language.
Seven letters at a time gives you a rack to build words from, the same way tile games deal them.
Give each option a letter and let the wheel decide. It settles a choice faster than a discussion does.
Draw Greek, Cyrillic or Hebrew letters at random to test recognition, and hear each one pronounced by a voice in that language.
The player who chooses the letter always has a head start, however honest they are. A wheel removes the argument before it happens.
Q, X and Z end a round before it starts. Take them out of the draw once and every spin afterwards is playable.
Switch repeats off and each letter can only come up once, so a run of rounds never repeats itself until the alphabet is used up.
Greek for maths and physics notation, Cyrillic and Hebrew for language practice, Spanish with the enye and German with the umlauts and the sharp s.
It is one game with many names. English speakers know it as Scattergories, Categories or Guggenheim; in Spanish it is alto el lapiz in Spain, stop in Colombia, Chile, Venezuela, Bolivia and Costa Rica, tutti frutti in Argentina, Peru, Paraguay and Uruguay, and basta in Mexico and Guatemala. German has Stadt-Land-Fluss and French has le petit bac.
Most house rules drop Q, X and Z, and often K, W and Y as well, because too few words start with them. The party-game preset removes all six for you, and you can edit the list.
Yes, up to 100 at once. With repeats switched off you can draw at most as many letters as the alphabet holds, and the result tells you when it has reduced your request to fit.
Only if you let it. Repeats are allowed by default, which is what you want when each spin is a fresh round. Switch them off and the generator shuffles the alphabet and deals from it instead.
No. The letters come from the browser's pseudo-random number generator, which is designed to be fast and evenly spread rather than unpredictable to an attacker. It is fine for games and teaching, and unsuitable for anything secret.
Because Hebrew is an abjad: every one of its 22 letters is a consonant, and vowels are written as niqqud, the dots and dashes placed around the letters. Four letters - aleph, he, vav and yod - can stand in for a vowel sound and are known as matres lectionis, so the filter offers those in place of vowels.
In uppercase it becomes the capital sharp s, which the Council for German Orthography has allowed since 2017. Most writing still replaces it with a double s, but that would be two characters, and this tool draws single letters.
It is uniform, which is what matters here: the Fisher-Yates shuffle gives every letter in the pool the same chance, with no bias toward the start or end of the alphabet. The underlying source is the browser's pseudo-random generator, so the sequence is reproducible in principle and unpredictable in practice for any game.
English 26, Spanish 27 with the enye, Greek 24, Russian Cyrillic 33, Hebrew 22, and German 30 counting the three umlauts and the sharp s. The count is shown beside each alphabet in the picker.