Plan infrastructure requirements for metaverse experiences including VR platforms, digital twins, and immersive 3D environments. Calculate servers, bandwidth, storage, and GPU needs with cost estimates.
You might also find these calculators useful
Calculate VRAM requirements for LLM inference
Calculate download time, required bandwidth, and data transfer
Calculate server capacity for concurrent users and RPS
Calculate network latency including propagation, transmission, and processing delays
Building a metaverse platform requires careful infrastructure planning to handle concurrent users, real-time physics, high-bandwidth streaming, and low-latency networking. Our Metaverse Infrastructure Calculator helps you estimate server counts, bandwidth requirements, storage needs, GPU resources, and costs based on your platform's unique requirements.
Metaverse infrastructure encompasses the computing resources needed to deliver immersive, real-time virtual experiences. This includes game/world servers for handling user interactions, physics servers for realistic simulations, asset servers for 3D content delivery, and GPUs for server-side rendering. The infrastructure must maintain sub-20ms latency for comfortable VR experiences while scaling to handle thousands of concurrent users.
Infrastructure Calculation
Total Resources = f(Users × Experience Complexity × World Scale × Physics Requirements × Redundancy)VR users experience motion sickness at latencies above 20ms. Proper infrastructure planning ensures edge servers, optimized networking, and sufficient compute to meet strict latency requirements.
Metaverse platforms require significant GPU and bandwidth resources. A 10,000-user VR platform can cost $50K-$200K monthly. Planning helps optimize architecture and control costs.
Viral moments and events can spike concurrent users 10-100x. Without proper architecture, your platform will crash when it matters most.
Different use cases require different approaches - a social VR platform has different needs than an enterprise digital twin or a gaming metaverse.
Infrastructure requirements influence technology choices: cloud vs. hybrid, GPU vendors, CDN providers, and real-time networking solutions.
Platforms like Meta Horizon, VRChat, or Rec Room supporting thousands of concurrent users in social spaces, events, and games. Requires scalable game servers and global edge presence.
Industrial facilities, manufacturing plants, or smart city simulations requiring physics-accurate modeling, real-time sensor data integration, and collaborative viewing.
Large-scale persistent game worlds like Fortnite, Roblox, or Second Life supporting massive concurrent users with complex interactions and economies.
Concert venues, conference spaces, or exhibition halls with high concurrent capacity but episodic usage patterns requiring burst scalability.
Military, medical, or industrial training environments requiring high physics fidelity and deterministic simulation for accurate scenario replication.
Persistent AR experiences anchored to real-world locations requiring spatial computing infrastructure, 3D mapping, and real-time device synchronization.
VR requires end-to-end motion-to-photon latency under 20ms for comfort. Network latency should be under 50ms for web experiences, under 20ms for comfortable VR, and under 10ms for premium experiences. Edge computing is essential for meeting these targets globally.